Not much here yet, but check out the quick little mud i wrote: HappyMUD - Updated Dec 3, 2001
BRexx Interpter - You will need this as this DOS program will no longer be included in the archive (to save space!).
This was written in a couple of hours, so dont expect too many features. It is written in REXX (for the BREXX interpreter) and consists of the rexx program, some starter data files, and the rexx interpreter for MS-DOS. The scripting feature of this mud makes extensive use of real-time self-modifying code (!) when, so saying it is highly configurable is a bit of an understatement. Any event can call a self-modifying codelet.
Visit www.rexxla.org to obtain a BREXX port to your operating system of choice.
start using: rx happymud.rexx
Updates for Dec 3 2001 version:
How to play:
All the commands in your typical mud will probably work in this game. The only "movement" commands are n, s, w, e, u, d ... "go" and the full/partial direction name will not work.
For those who have not played a mud-type game before, its very simple. You move around a series of "rooms" by going north, south, east, west, up or down. "Rooms" are not only limited to inside of buildings, they can be open fields, trails, and other places. Think of it as moving along a grid every 100 feet or so. You can talk to people, look around or at specific items for more detail, pull switches, pick up and drop items, and tons of other special commands.
The default world is not entirely exciting, since it is mainly to demonstrate a test the world physics. Be sure to look around, since there are items which can open up other parts of this game.
Currently there is no saved game feature, so you are instantly given "build" access to this game. This allows you to create new rooms. Object handling is done by editing the text data files. There will be a command in the future to permit real-time construction and placement of objects. Objects can be special items, people, switches, etc.
Items on the to-do list include multiplayer functionality, real-time ability, weapons, armor, magic, and other dodads that make a mud fun.
Old Releases: hp12022001.zip Dec 2, 2001 - hp11302001.zip Nov 30, 2001